Spring
Blender Studio / Blender Foundation open movie. Used as the 3D-world reel chapter and hero poster source.
This portfolio is a design demonstration. External open-film media is used as replaceable showcase material and is not presented as original work by Dylan Cross.
Blender Studio / Blender Foundation open movie. Used as the 3D-world reel chapter and hero poster source.
Blender Foundation Grease Pencil open movie. Used as the 2D-character reel chapter and selected graphic frames.
Blender Foundation open movie. Used for graphic character-film previews and one streamed reel chapter.
Blender Studio open movie. Used for ensemble-performance and development-art previews.
Blender Foundation open movie. Used for the cinematic-character reel chapter and technical performance studies.
High-resolution frame derived from the official Spring open movie and locally optimized for responsive web display.
Blender Foundation screenshot, used in the stylized 3D project composition.
Blender Foundation screenshot, used in the 2D-character and discipline layouts.
Blender Foundation screenshot used as a high-resolution character-film preview.
Blender Foundation screenshot used in project and About compositions.
High-resolution final-film frame used as the Parallel Lives project preview.
High-resolution visual-development board by Julien Kaspar, used inside the related case study.
High-resolution character and story-system sheet used inside the related case-study gallery.
Character, environment and ensemble production media from Blender Studio, adapted into responsive local previews.
Open-film technical and cinematic media used in the rig-to-performance comparison.